The eLearning course complemented the face-to-face training and it is based on an accessible open platform integrated with ICT tools that can make the learning more attractive but also easy to access for school students in ethics and entrepreneurship such as with gamification tools. It is one of the main project results and it follows the approach suggested in the Output 1 for the training curriculum. All three curricula as part of O1 transformed into a digital environment that it is easy to use and navigate as well as to follow it.
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